ADHDone

Time and Task Management Tool for Students With ADHD.

ROLE

UX/UI Designer

tool

Figma

YEAR

2023

Project Overview

Develop a digital tool to assist students with ADHD in improving focus, organization, and time management to enhance academic performance and personal well-being.

Timeline

From research to final prototype in 5 weeks.

Background

Students with ADHD often face the following challenges that impede their academic success:

  • poor concentration

  • distractibility

  • disorganization

  • time management difficulties

Students with ADHD often face the following challenges that impede their academic success:

  • poor concentration

  • distractibility

  • disorganization

  • time management difficulties

Students with ADHD often face the following challenges that impede their academic success:

  • poor concentration

  • distractibility

  • disorganization

  • time management difficulties

Process

This category details the step-by-step approach taken during the project.

Stage 1: Empathize

Conducted market research to identify existing time and task managing challenges and user preferences. Research methods included user interviews, competitive analysis, and user personas.

Stage 2: Define

Clearly articulate the problem to be solved and the goals of the project.

Stage 3: Ideate

Generate ideas and solutions to address the identified problems and needs.

Stage 4: Prototype

Create wireframes and prototypes to visualize the solution and gather initial feedback.

Stage 5: Test

Evaluate the usability and effectiveness of the prototype with real users.

Stage 1: Empathize

We need to understand the needs, challenges, and behaviors of students with ADHD to inform the design of a digital tool.

Research

Competitive Analysis

Analyzed existing tools that offer features like reminders, planners, focus timers, and streak tracking to understand the current market and identify gaps.

User Interviews

Conducted interviews with a diverse group of participants, including high school students, college students, a dental school student, a working adult, and a guardian.

Key Insights: Students with ADHD struggle with

  • inattention

  • procrastination

  • time management

  • executive functioning deficits

Competitive Analysis

  • Existing tools often lack comprehensive features and accessibility.

  • Users need an integrated tool that combines multiple functionalities to manage time and tasks effectively.

Stage 2: Define

We need to clearly articulate the problem to be solved and the project's goals.

Problem Statement

Design a digital tool to help students with ADHD stay focused and organized.

Research Objectives

Understand the daily challenges faced by students with ADHD.

  • Identify the tools and devices they currently use.

  • Discover what motivates them to stay on track and organize their tasks.

  • Determine their academic and personal goals.

  • Identify specific moments when they need support.

User Goals

  • Enhance focus and productivity.

  • Organize tasks, assignments, study sessions, and personal events.

  • Improve time management.

Business Goals

  • Attract a significant user base among students with ADHD.

  • Gain recognition in the educational and mental health technology sectors.

Stage 3: Ideate

Generate ideas and solutions to address the identified problems and needs.

Feature Sets

  • Routine: Create and customize daily, weekly, or monthly routines with reminders and notifications.

  • Calendar: Plan events and schedules, and set priorities.

  • Focus Timer: Break tasks into intervals with ambient sounds to enhance focus.

User Personas

Creating user personas helped to guide my ideation processes, and they helped to achieve the goal of creating a good user experience for my target user group.

User Personas: Goals

The gamer
  • Sustain attention on a single task and maintain focus.

  • Complete schoolwork on time and efficiently.

  • Work on one task at a time.

The deadline fighter

Become a master of balance by juggling schoolwork, immersing herself in her favorite clubs, and cherishing moments with friends.

The restless dental student
  • Implement effective time management strategies and prioritize self-care.

  • Maintain a healthy equilibrium between rigorous study sessions and rejuvenating breaks.

Stage 4: Prototype

Create wireframes and prototypes to visualize the solution and gather initial feedback from user testing.

Design

Key Features

  • Routine: Customizable routines with notifications.

  • Calendar: Integrated calendar for scheduling events and setting priorities.

  • Focus Timer: Breaking tasks into intervals separated by short breaks. The work and break intervals are repeated in cycles.

  • Memo: Capture thoughts, ideas, or tasks easily with text, voice, or images.

  • Routine
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  • Focus Timer
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  • Calendar
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  • Memo
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  • Routine
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  • Focus Timer
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  • Calendar
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  • Memo
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Stage 5: Test & Iterations

Evaluate the usability and effectiveness of the "Routine" feature with real users.

Usability Test

Participants

  • 5 students (high school, college, and higher education)

  • All iOS users

Task Flows

  • Task 1: Create a new routine with instructions.

  • Task 2: Add a new task ‘check to-do list’ to the ‘Weekday’ routine with alerts.

  • Task 3: Add a new event ‘Math Exam’ to the home calendar. (To make sure users can recognize the difference between the "Routine" and "Calendar" features.)

Results

  • Success rate: 100%

  • Error Rate: 20%, under 3 errors per task

Insights and Improvements

  1. Rage tap

  2. Need clear instructions indicating the ‘repeat’ selection has been saved when setting up a routine

  3. Users were uncertain whether the event they created had been saved in the calendar or not

  • Iteration 1

    Remove the ‘Back’ button and add a ‘Save’ button on the ‘Repeat’ screen.

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  • Iteration 2

    Bring users to the date of the event after they completed editing the event. Users can click on ‘Today’ to go back to today’s events.

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  • Iteration 3

    Resolve rage taps with a lager thumb area.

    Weather app image
  • Iteration 1

    Remove the ‘Back’ button and add a ‘Save’ button on the ‘Repeat’ screen.

    Weather app image
  • Iteration 2

    Bring users to the date of the event after they completed editing the event. Users can click on ‘Today’ to go back to today’s events.

    Weather app image
  • Iteration 3

    Resolve rage taps with a lager thumb area.

    Weather app image

Conclusion

The ADHDone project successfully addressed the unique needs of students with ADHD by providing an integrated tool for managing time, tasks, and focus.

Through comprehensive research and iterative design, the final product proved to be user-friendly and effective, receiving positive feedback from usability testing.

This case study demonstrates the importance of user-centered design and iterative development in creating solutions that truly meet user needs.

Moving forward, further improvements and expanded testing will continue to enhance the app's functionality and user experience.

Let's connect!

© 2024 – Hailey Jiang

Let's connect!

© 2024 – Hailey Jiang

Let's connect!

© 2024 – Hailey Jiang